Clorinde builds, guides, and information
Build recommendations
Best weapons
Best artifact sets
Best stats & substats
Best stats
- Sands: ATK%:
- Goblet: Electro DMG:
- Circlet: CRIT Rate / CRIT DMG:
Best substats
- Priority 1: CRIT Rate / CRIT DMG
- Priority 2: ATK%
- Priority 3: Elemental Mastery
Skills
Passive talents
1
After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 20% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. The Maximum DMG increase achievable this way for the above attacks is 1,800.
4
If Clorinde's Bond of Life is equal to or greater than 100% of her Max HP, her CRIT Rate will increase by 10% for 15s whenever her Bond of Life value increases or decreases. Max 2 stacks. Each stack is counted independently. Additionally, Hunter's Vigil's Night Vigil state is buffed: While it is active, the percent of healing converted to Bond of Life increases to 100%.
Displays the location of nearby resources unique to Fontaine on the mini-map.
Dupes / advancement
While Hunter's Vigil's Night Vigil state is active, when Electro DMG from Clorinde's Normal Attacks hit opponents, they will trigger 2 coordinated attacks from a Nightvigil Shade summoned near the hit opponent, each dealing 30% of Clorinde's ATK as Electro DMG. This effect can occur once every 1.2s. DMG dealt this way is considered Normal Attack DMG.
Enhance the Ascension Talent "Dark-Shattering Flame": After a nearby party member triggers an Electro-related reaction against an opponent, Electro DMG dealt by Clorinde's Normal Attacks and Last Lightfall will be increased by 30% of Clorinde's ATK for 15s. Max 3 stacks. Each stack is counted independently. When you have 3 stacks, Clorinde's interruption resistance will be increased. The Maximum DMG increase achievable this way for the above attacks is 2,700. You must first unlock the Ascension Talent "Dark-Shattering Flame."
Increases the Level of Hunter's Vigil by 3. Maximum upgrade level is 15.
When Last Lightfall deals DMG to opponent(s), DMG dealt is increased based on Clorinde's Bond of Life percentage. Every 1% of her current Bond of Life will increase Last Lightfall DMG by 2%. The maximum Last Lightfall DMG increase achievable this way is 200%.
Increases the Level of Last Lightfall by 3. Maximum upgrade level is 15.
For 12s after Hunter's Vigil is used, Clorinde's CRIT Rate will be increased by 10%, and her CRIT DMG by 70%. Additionally, while Night Vigil is active, a Glimbright Shade will appear under specific circumstances, executing an attack that deals 200% of Clorinde's ATK as Electro DMG. DMG dealt this way is considered Normal Attack DMG. The Glimbright Shade will appear under the following circumstances: · When Clorinde is about to be hit by an attack. · When Clorinde uses Impale the Night: Pact. 1 Glimbright Shade can be summoned in the aforementioned ways every 1s. 6 Shades can be summoned per single Night Vigil duration. In addition, while Night Vigil is active, the DMG Clorinde receives is decreased by 80% and her interruption resistance is increased. This effect will disappear after the Night Vigil state ends or 1s after she summons 6 Glimbright Shades.