Yelan builds, guides, and information

5★ Hydro Bow

Build recommendations

Best stats & substats

Best stats

  • Sands: Energy Recharge:
  • Goblet: Hydro DMG:
  • Circlet: CRIT Rate / CRIT DMG:

Best substats

  • Priority 1: Energy Recharge
  • Priority 2: HP%
  • Priority 3: CRIT Rate / CRIT DMG

Skills

Passive talents

Passive Talent Turn Control

1

When the party has 1/2/3/4 Elemental Types, Yelan's Max HP is increased by 6%/12%/18%/30%.

Passive Talent Adapt With Ease

4

So long as an Exquisite Throw is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%. The pre-existing effect will be dispelled if Depth-Clarion Dice is recast during its duration.

Passive Talent Necessary Calculation

Gains 25% more rewards when dispatched on a Liyue Expedition for 20 hours.

Dupes / advancement

Rank 1 Enter the Plotters

Lingering Lifeline gains 1 additional charge.

Rank 2 Taking All Comers

When Exquisite Throw conducts a coordinated attack, it will fire an additional water arrow that will deal 14% of Yelan's Max HP as Hydro DMG. This effect can trigger once every 1.8s.

Rank 3 Beware the Trickster's Dice

Increases the Level of Depth-Clarion Dice by 3. Maximum upgrade level is 15.

Rank 4 Bait-and-Switch

Increases all party members' Max HP by 10% for 25s for every opponent marked by Lifeline when the Lifeline explodes. A maximum increase of 40% Max HP can be attained in this manner.

Rank 5 Dealer's Sleight

Increases the Level of Lingering Lifeline by 3. Maximum upgrade level is 15.

Rank 6 Winner Takes All

After using Depth-Clarion Dice, Yelan will enter the Mastermind state. In this state, all of Yelan's Normal Attacks will be special Breakthrough Barbs. These Breakthrough Barbs will have similar abilities to normal ones and the DMG dealt will be considered Charged Attack DMG, dealing 156% of a normal Breakthrough Barb's DMG.

The Mastermind state lasts 20s and will be cleared after Yelan fires 5 arrows.