Beacon of the Reed Sea

Weapon · 5★

A large, flat-tipped sword designed in to fit as the weapon of an ancient king or some ceremonial instrument.

Summary stats

Base ATK 45.94
Secondary Stat

CRIT Rate 7.2%

Passive Name

Desert Watch

Passive Description

After the character's Elemental Skill hits an opponent, their ATK will be increased by 20% for 8s. After the character takes DMG, their ATK will be increased by 20% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 32%.

Refinement / passive

Rank 1 Desert Watch

After the character's Elemental Skill hits an opponent, their ATK will be increased by 20% for 8s. After the character takes DMG, their ATK will be increased by 20% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 32%.

Rank 2 Desert Watch

After the character's Elemental Skill hits an opponent, their ATK will be increased by 25% for 8s. After the character takes DMG, their ATK will be increased by 25% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 40%.

Rank 3 Desert Watch

After the character's Elemental Skill hits an opponent, their ATK will be increased by 30% for 8s. After the character takes DMG, their ATK will be increased by 30% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 48%.

Rank 4 Desert Watch

After the character's Elemental Skill hits an opponent, their ATK will be increased by 35% for 8s. After the character takes DMG, their ATK will be increased by 35% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 56%.

Rank 5 Desert Watch

After the character's Elemental Skill hits an opponent, their ATK will be increased by 40% for 8s. After the character takes DMG, their ATK will be increased by 40% for 8s. The 2 aforementioned effects can be triggered even when the character is not on the field. Additionally, when not protected by a shield, the character's Max HP will be increased by 64%.

Stat progression

Values by promotion phase and level (from game data).

Promotion 0 — 90 steps
Level Values
1
  • Base ATK: 45.936
  • Secondary (ratio): 7.2%
  • secondary prop type: fight_prop_critical
2
  • Base ATK: 49.887
  • Secondary (ratio): 7.2%
  • secondary prop type: fight_prop_critical
3
  • Base ATK: 53.792
  • Secondary (ratio): 7.2%
  • secondary prop type: fight_prop_critical
4
  • Base ATK: 57.742
  • Secondary (ratio): 7.2%
  • secondary prop type: fight_prop_critical
5
  • Base ATK: 61.693
  • Secondary (ratio): 8.37%
  • secondary prop type: fight_prop_critical
6
  • Base ATK: 65.643
  • Secondary (ratio): 8.37%
  • secondary prop type: fight_prop_critical
7
  • Base ATK: 69.64
  • Secondary (ratio): 8.37%
  • secondary prop type: fight_prop_critical
8
  • Base ATK: 73.59
  • Secondary (ratio): 8.37%
  • secondary prop type: fight_prop_critical
9
  • Base ATK: 77.587
  • Secondary (ratio): 8.37%
  • secondary prop type: fight_prop_critical
10
  • Base ATK: 81.537
  • Secondary (ratio): 9.81%
  • secondary prop type: fight_prop_critical
11
  • Base ATK: 85.534
  • Secondary (ratio): 9.81%
  • secondary prop type: fight_prop_critical
12
  • Base ATK: 89.53
  • Secondary (ratio): 9.81%
  • secondary prop type: fight_prop_critical
13
  • Base ATK: 93.527
  • Secondary (ratio): 9.81%
  • secondary prop type: fight_prop_critical
14
  • Base ATK: 97.569
  • Secondary (ratio): 9.81%
  • secondary prop type: fight_prop_critical
15
  • Base ATK: 101.565
  • Secondary (ratio): 11.27%
  • secondary prop type: fight_prop_critical
16
  • Base ATK: 105.608
  • Secondary (ratio): 11.27%
  • secondary prop type: fight_prop_critical
17
  • Base ATK: 109.604
  • Secondary (ratio): 11.27%
  • secondary prop type: fight_prop_critical
18
  • Base ATK: 113.647
  • Secondary (ratio): 11.27%
  • secondary prop type: fight_prop_critical
19
  • Base ATK: 117.689
  • Secondary (ratio): 11.27%
  • secondary prop type: fight_prop_critical
20
  • Base ATK: 121.731
  • Secondary (ratio): 12.72%
  • secondary prop type: fight_prop_critical
21
  • Base ATK: 125.774
  • Secondary (ratio): 12.72%
  • secondary prop type: fight_prop_critical
22
  • Base ATK: 129.862
  • Secondary (ratio): 12.72%
  • secondary prop type: fight_prop_critical
23
  • Base ATK: 133.905
  • Secondary (ratio): 12.72%
  • secondary prop type: fight_prop_critical
24
  • Base ATK: 137.993
  • Secondary (ratio): 12.72%
  • secondary prop type: fight_prop_critical
25
  • Base ATK: 142.081
  • Secondary (ratio): 14.18%
  • secondary prop type: fight_prop_critical
26
  • Base ATK: 146.17
  • Secondary (ratio): 14.18%
  • secondary prop type: fight_prop_critical
27
  • Base ATK: 150.258
  • Secondary (ratio): 14.18%
  • secondary prop type: fight_prop_critical
28
  • Base ATK: 154.346
  • Secondary (ratio): 14.18%
  • secondary prop type: fight_prop_critical
29
  • Base ATK: 158.481
  • Secondary (ratio): 14.18%
  • secondary prop type: fight_prop_critical
30
  • Base ATK: 162.569
  • Secondary (ratio): 15.63%
  • secondary prop type: fight_prop_critical
31
  • Base ATK: 166.703
  • Secondary (ratio): 15.63%
  • secondary prop type: fight_prop_critical
32
  • Base ATK: 170.837
  • Secondary (ratio): 15.63%
  • secondary prop type: fight_prop_critical
33
  • Base ATK: 174.972
  • Secondary (ratio): 15.63%
  • secondary prop type: fight_prop_critical
34
  • Base ATK: 179.106
  • Secondary (ratio): 15.63%
  • secondary prop type: fight_prop_critical
35
  • Base ATK: 183.24
  • Secondary (ratio): 17.09%
  • secondary prop type: fight_prop_critical
36
  • Base ATK: 187.421
  • Secondary (ratio): 17.09%
  • secondary prop type: fight_prop_critical
37
  • Base ATK: 191.555
  • Secondary (ratio): 17.09%
  • secondary prop type: fight_prop_critical
38
  • Base ATK: 195.735
  • Secondary (ratio): 17.09%
  • secondary prop type: fight_prop_critical
39
  • Base ATK: 199.915
  • Secondary (ratio): 17.09%
  • secondary prop type: fight_prop_critical
40
  • Base ATK: 204.095
  • Secondary (ratio): 18.54%
  • secondary prop type: fight_prop_critical
41
  • Base ATK: 208.276
  • Secondary (ratio): 18.54%
  • secondary prop type: fight_prop_critical
42
  • Base ATK: 212.456
  • Secondary (ratio): 18.54%
  • secondary prop type: fight_prop_critical
43
  • Base ATK: 216.682
  • Secondary (ratio): 18.54%
  • secondary prop type: fight_prop_critical
44
  • Base ATK: 220.862
  • Secondary (ratio): 18.54%
  • secondary prop type: fight_prop_critical
45
  • Base ATK: 225.088
  • Secondary (ratio): 19.99%
  • secondary prop type: fight_prop_critical
46
  • Base ATK: 229.315
  • Secondary (ratio): 19.99%
  • secondary prop type: fight_prop_critical
47
  • Base ATK: 233.541
  • Secondary (ratio): 19.99%
  • secondary prop type: fight_prop_critical
48
  • Base ATK: 237.767
  • Secondary (ratio): 19.99%
  • secondary prop type: fight_prop_critical
49
  • Base ATK: 241.993
  • Secondary (ratio): 19.99%
  • secondary prop type: fight_prop_critical
50
  • Base ATK: 246.219
  • Secondary (ratio): 21.45%
  • secondary prop type: fight_prop_critical
51
  • Base ATK: 250.491
  • Secondary (ratio): 21.45%
  • secondary prop type: fight_prop_critical
52
  • Base ATK: 254.763
  • Secondary (ratio): 21.45%
  • secondary prop type: fight_prop_critical
53
  • Base ATK: 258.989
  • Secondary (ratio): 21.45%
  • secondary prop type: fight_prop_critical
54
  • Base ATK: 263.262
  • Secondary (ratio): 21.45%
  • secondary prop type: fight_prop_critical
55
  • Base ATK: 267.58
  • Secondary (ratio): 22.9%
  • secondary prop type: fight_prop_critical
56
  • Base ATK: 271.852
  • Secondary (ratio): 22.9%
  • secondary prop type: fight_prop_critical
57
  • Base ATK: 276.124
  • Secondary (ratio): 22.9%
  • secondary prop type: fight_prop_critical
58
  • Base ATK: 280.442
  • Secondary (ratio): 22.9%
  • secondary prop type: fight_prop_critical
59
  • Base ATK: 284.714
  • Secondary (ratio): 22.9%
  • secondary prop type: fight_prop_critical
60
  • Base ATK: 289.032
  • Secondary (ratio): 24.36%
  • secondary prop type: fight_prop_critical
61
  • Base ATK: 293.35
  • Secondary (ratio): 24.36%
  • secondary prop type: fight_prop_critical
62
  • Base ATK: 297.668
  • Secondary (ratio): 24.36%
  • secondary prop type: fight_prop_critical
63
  • Base ATK: 302.032
  • Secondary (ratio): 24.36%
  • secondary prop type: fight_prop_critical
64
  • Base ATK: 306.35
  • Secondary (ratio): 24.36%
  • secondary prop type: fight_prop_critical
65
  • Base ATK: 310.668
  • Secondary (ratio): 25.81%
  • secondary prop type: fight_prop_critical
66
  • Base ATK: 315.032
  • Secondary (ratio): 25.81%
  • secondary prop type: fight_prop_critical
67
  • Base ATK: 319.396
  • Secondary (ratio): 25.81%
  • secondary prop type: fight_prop_critical
68
  • Base ATK: 323.76
  • Secondary (ratio): 25.81%
  • secondary prop type: fight_prop_critical
69
  • Base ATK: 328.124
  • Secondary (ratio): 25.81%
  • secondary prop type: fight_prop_critical
70
  • Base ATK: 332.488
  • Secondary (ratio): 27.26%
  • secondary prop type: fight_prop_critical
71
  • Base ATK: 336.898
  • Secondary (ratio): 27.26%
  • secondary prop type: fight_prop_critical
72
  • Base ATK: 341.262
  • Secondary (ratio): 27.26%
  • secondary prop type: fight_prop_critical
73
  • Base ATK: 345.671
  • Secondary (ratio): 27.26%
  • secondary prop type: fight_prop_critical
74
  • Base ATK: 350.081
  • Secondary (ratio): 27.26%
  • secondary prop type: fight_prop_critical
75
  • Base ATK: 354.491
  • Secondary (ratio): 28.71%
  • secondary prop type: fight_prop_critical
76
  • Base ATK: 358.901
  • Secondary (ratio): 28.71%
  • secondary prop type: fight_prop_critical
77
  • Base ATK: 363.311
  • Secondary (ratio): 28.71%
  • secondary prop type: fight_prop_critical
78
  • Base ATK: 367.721
  • Secondary (ratio): 28.71%
  • secondary prop type: fight_prop_critical
79
  • Base ATK: 372.177
  • Secondary (ratio): 28.71%
  • secondary prop type: fight_prop_critical
80
  • Base ATK: 376.633
  • Secondary (ratio): 30.17%
  • secondary prop type: fight_prop_critical
81
  • Base ATK: 381.042
  • Secondary (ratio): 30.17%
  • secondary prop type: fight_prop_critical
82
  • Base ATK: 385.498
  • Secondary (ratio): 30.17%
  • secondary prop type: fight_prop_critical
83
  • Base ATK: 389.954
  • Secondary (ratio): 30.17%
  • secondary prop type: fight_prop_critical
84
  • Base ATK: 394.456
  • Secondary (ratio): 30.17%
  • secondary prop type: fight_prop_critical
85
  • Base ATK: 398.912
  • Secondary (ratio): 31.62%
  • secondary prop type: fight_prop_critical
86
  • Base ATK: 403.413
  • Secondary (ratio): 31.62%
  • secondary prop type: fight_prop_critical
87
  • Base ATK: 407.869
  • Secondary (ratio): 31.62%
  • secondary prop type: fight_prop_critical
88
  • Base ATK: 412.371
  • Secondary (ratio): 31.62%
  • secondary prop type: fight_prop_critical
89
  • Base ATK: 416.873
  • Secondary (ratio): 31.62%
  • secondary prop type: fight_prop_critical
90
  • Base ATK: 421.375
  • Secondary (ratio): 33.08%
  • secondary prop type: fight_prop_critical

Ascension

Phase Level cap Bonuses / costs
1 20
  • fight_prop_base_attack: 31.1

Mora: 10,000

Materials (data)

  • Echo of Scorching Might × 5
  • Desiccated Shell × 5
  • Faded Red Satin × 3
2 40
  • fight_prop_base_attack: 62.2

Mora: 20,000

Materials (data)

  • Remnant Glow of Scorching Might × 5
  • Desiccated Shell × 18
  • Faded Red Satin × 12
3 50
  • fight_prop_base_attack: 93.4

Mora: 30,000

Materials (data)

  • Remnant Glow of Scorching Might × 9
  • Sturdy Shell × 9
  • Trimmed Red Silk × 9
4 60
  • fight_prop_base_attack: 124.5

Mora: 45,000

Materials (data)

  • Dream of Scorching Might × 5
  • Sturdy Shell × 18
  • Trimmed Red Silk × 14
5 70
  • fight_prop_base_attack: 155.6

Mora: 55,000

Materials (data)

  • Dream of Scorching Might × 9
  • Marked Shell × 14
  • Rich Red Brocade × 9
6 80
  • fight_prop_base_attack: 186.7

Mora: 65,000

Materials (data)

  • Olden Days of Scorching Might × 6
  • Marked Shell × 27
  • Rich Red Brocade × 18