Rightful Reward
A sharp spear. Only its tip remains freshly bloodstained.
Summary stats
| Base ATK | 43.73 |
|---|---|
| Secondary Stat |
HP 6% |
| Passive Name |
Tip of the Spear |
| Passive Description |
When the wielder is healed, restore 8 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field. |
Refinement / passive
When the wielder is healed, restore 8 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.
When the wielder is healed, restore 10 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.
When the wielder is healed, restore 12 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.
When the wielder is healed, restore 14 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.
When the wielder is healed, restore 16 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.
Stat progression
Values by promotion phase and level (from game data).
Promotion 0 — 90 steps
| Level | Values |
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| 86 |
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| 88 |
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| 89 |
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| 90 |
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Ascension
| Phase | Level cap | Bonuses / costs |
|---|---|---|
| 1 | 20 |
Mora: 5,000 Materials (data)
|
| 2 | 40 |
Mora: 15,000 Materials (data)
|
| 3 | 50 |
Mora: 20,000 Materials (data)
|
| 4 | 60 |
Mora: 30,000 Materials (data)
|
| 5 | 70 |
Mora: 35,000 Materials (data)
|
| 6 | 80 |
Mora: 45,000 Materials (data)
|