Anaxa builds, guides, and information
Build recommendations
Best light cones
Best relics
Best planar ornaments
Best stats & substats
Best stats
- Body: CRIT Rate / CRIT DMG:
- Feet: ATK% / Speed:
- Planar sphere: ATK%:
- Link rope: ATK%:
Best substats
- Priority 1: CRIT Rate / CRIT DMG
- Priority 2: Speed
- Priority 3: ATK%
- Priority 4: Break Effect
Skills
Passive talents
Ascension 2
When using Basic ATK, additionally regenerates 10 Energy. At the start of the turn, if there are no enemy targets in the "Qualitative Disclosure" state, immediately regenerates 30 Energy.
Ascension 4
Based on the number of "Erudition" characters in the team, one of the following effects will be triggered in the current battle: 1 character: Increases Anaxa's CRIT DMG by 140%. At least 2 characters: Increases DMG dealt by all allies by 50%.
Ascension 6
For every 1 different Weakness Type an enemy target has, the DMG that Anaxa deals to that target ignores 4% of their DEF. Up to a max of 7 Weakness Types can be taken into account for this effect.
Dupes / advancement
After using Skill for the first time, recovers 1 Skill Point(s). When using Skill to hit enemy targets, decreases the targets' DEF by 16%, lasting for 2 turn(s).
When enemy targets enter the battlefield, triggers 1 instance of the Talent's Weakness Implant effect, and reduces their All-Type RES by 20%.
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
When using Skill, increases ATK by 30%, lasting for 2 turn(s). This effect can stack up to 2 time(s).
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
The DMG dealt by Anaxa is 130% of the original DMG. The 2 effects in the Trace "Imperative Hiatus" will be triggered directly and will no longer depend on the number of "Erudition" characters in the team.
Materials summary
- Credit
- Dynamic Outlining
- Echoing Wail
- Eternal Lament
- Ethereal Omen
- Exquisite Colored Draft
- Lost Echo of the Shared Wish
- Rough Sketch
- Tracks of Destiny