Arlan builds, guides, and information
Build recommendations
Best light cones
Best relics
Best planar ornaments
Best stats & substats
Best stats
- Body: CRIT Rate / CRIT DMG:
- Feet: ATK% / Speed:
- Planar sphere: Lightning DMG:
- Link rope: Energy Regen Rate / ATK%:
Best substats
- Priority 1: CRIT Rate / CRIT DMG
- Priority 2: ATK%
- Priority 3: Speed
- Priority 4: Break Effect
Skills
Passive talents
Ascension 2
If the current HP percentage is 30% or lower when defeating an enemy, immediately restores HP equal to 20% of Max HP.
Ascension 4
The chance to resist DoT Debuffs increases by 50%.
Ascension 6
Upon entering battle, if Arlan's HP percentage is less than or equal to 50%, he can nullify all DMG received except for DoTs until he is attacked.
Dupes / advancement
When HP percentage is lower than or equal to 50% of Max HP, increases DMG dealt by Skill by 10%.
Using Skill or Ultimate removes 1 debuff from this unit.
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
When struck by a killing blow after entering battle, instead of becoming knocked down, Arlan immediately restores his HP to 25% of his Max HP. This effect is automatically removed after it is triggered once or after 2 turn(s) have elapsed.
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
When the current HP percentage drops to 50% or below, Ultimate deals 20% more DMG, and the DMG multiplier for adjacent targets is raised to the same level as that for the primary target.
Materials summary
- Credit
- Destroyer's Final Road
- Extinguished Core
- Glimmering Core
- Lifeless Blade
- Shattered Blade
- Squirming Core
- Tracks of Destiny
- Worldbreaker Blade