Fables of Wisdom
This weapon draws its design inspiration from the play—Fables of Wisdom. A wayfarer once carried this sword, who spun fables of wisdom, passing on insights in the form of witty jests. Keen ears listened to the stories for the truth, while shallow minds heard only amusing punchlines.
Summary stats
| Base ATK | 462.00 |
|---|---|
| Secondary Stat |
ATK |
| Passive Name |
Rhetoric |
| Passive Description |
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times. |
Refinement / passive
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 4% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 5% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 6% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 7% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Dealing DMG to enemies with Negative Statuses increases the wielder's ATK by 8% for 10s. This effect can be triggered 1 time per second, stackable up to 4 times.
Stat progression
Values by promotion phase and level (from game data).
Promotion 0 — 20 steps
| Level | Values |
|---|---|
| 1 |
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| 2 |
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| 3 |
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| 4 |
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| 5 |
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| 6 |
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| 7 |
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| 8 |
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| 9 |
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| 10 |
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| 11 |
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| 12 |
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| 13 |
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| 14 |
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| 15 |
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| 16 |
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| 17 |
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| 18 |
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| 19 |
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| 20 |
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Promotion 1 — 21 steps
| Level | Values |
|---|---|
| 20 |
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| 21 |
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| 22 |
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| 23 |
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| 24 |
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| 25 |
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 |
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| 32 |
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| 33 |
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| 34 |
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| 35 |
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| 36 |
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| 37 |
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| 38 |
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| 39 |
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| 40 |
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Promotion 2 — 11 steps
| Level | Values |
|---|---|
| 40 |
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| 41 |
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| 42 |
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| 43 |
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| 44 |
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| 45 |
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| 46 |
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| 47 |
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| 48 |
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| 49 |
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| 50 |
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Promotion 3 — 11 steps
| Level | Values |
|---|---|
| 50 |
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| 51 |
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| 52 |
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| 53 |
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| 54 |
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| 55 |
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| 56 |
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| 57 |
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| 58 |
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| 59 |
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| 60 |
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Promotion 4 — 11 steps
| Level | Values |
|---|---|
| 60 |
|
| 61 |
|
| 62 |
|
| 63 |
|
| 64 |
|
| 65 |
|
| 66 |
|
| 67 |
|
| 68 |
|
| 69 |
|
| 70 |
|
Promotion 5 — 11 steps
| Level | Values |
|---|---|
| 70 |
|
| 71 |
|
| 72 |
|
| 73 |
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| 74 |
|
| 75 |
|
| 76 |
|
| 77 |
|
| 78 |
|
| 79 |
|
| 80 |
|
Promotion 6 — 11 steps
| Level | Values |
|---|---|
| 80 |
|
| 81 |
|
| 82 |
|
| 83 |
|
| 84 |
|
| 85 |
|
| 86 |
|
| 87 |
|
| 88 |
|
| 89 |
|
| 90 |
|
Ascension
| Phase | Level cap | Bonuses / costs |
|---|---|---|
| 0 | 20 |
Materials
|
| 1 | 40 |
Materials
|
| 2 | 50 |
Materials
|
| 3 | 60 |
Materials
|
| 4 | 70 |
Materials
|
| 5 | 80 |
Materials
|
| 6 | 90 | — |