Jinzhou Keeper
A weapon designed to commemorate the Midnight Rangers' vigilant protection of Jinzhou. "Cast your gaze towards the north, where the city's silhouette fades, its gates veiled by the tranquil rain."
Summary stats
| Base ATK | 388.00 |
|---|---|
| Secondary Stat |
ATK |
| Passive Name |
Guardian |
| Passive Description |
Casting Intro Skill increases the wielder's ATK by 8% and HP by 10%, lasting for 15s. |
Refinement / passive
Casting Intro Skill increases the wielder's ATK by 8% and HP by 10%, lasting for 15s.
Casting Intro Skill increases the wielder's ATK by 10% and HP by 12.5%, lasting for 15s.
Casting Intro Skill increases the wielder's ATK by 12% and HP by 15%, lasting for 15s.
Casting Intro Skill increases the wielder's ATK by 14% and HP by 17.5%, lasting for 15s.
Casting Intro Skill increases the wielder's ATK by 16% and HP by 20%, lasting for 15s.
Stat progression
Values by promotion phase and level (from game data).
Promotion 0 — 20 steps
| Level | Values |
|---|---|
| 1 |
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| 2 |
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| 3 |
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| 4 |
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| 5 |
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| 6 |
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| 7 |
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| 8 |
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| 9 |
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| 10 |
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| 11 |
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| 12 |
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| 13 |
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| 14 |
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| 15 |
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| 16 |
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| 17 |
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| 18 |
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| 19 |
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| 20 |
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Promotion 1 — 21 steps
| Level | Values |
|---|---|
| 20 |
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| 21 |
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| 22 |
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| 23 |
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| 24 |
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| 25 |
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 |
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| 32 |
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| 33 |
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| 34 |
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| 35 |
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| 36 |
|
| 37 |
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| 38 |
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| 39 |
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| 40 |
|
Promotion 2 — 11 steps
| Level | Values |
|---|---|
| 40 |
|
| 41 |
|
| 42 |
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| 43 |
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| 44 |
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| 45 |
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| 46 |
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| 47 |
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| 48 |
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| 49 |
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| 50 |
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Promotion 3 — 11 steps
| Level | Values |
|---|---|
| 50 |
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| 51 |
|
| 52 |
|
| 53 |
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| 54 |
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| 55 |
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| 56 |
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| 57 |
|
| 58 |
|
| 59 |
|
| 60 |
|
Promotion 4 — 11 steps
| Level | Values |
|---|---|
| 60 |
|
| 61 |
|
| 62 |
|
| 63 |
|
| 64 |
|
| 65 |
|
| 66 |
|
| 67 |
|
| 68 |
|
| 69 |
|
| 70 |
|
Promotion 5 — 11 steps
| Level | Values |
|---|---|
| 70 |
|
| 71 |
|
| 72 |
|
| 73 |
|
| 74 |
|
| 75 |
|
| 76 |
|
| 77 |
|
| 78 |
|
| 79 |
|
| 80 |
|
Promotion 6 — 11 steps
| Level | Values |
|---|---|
| 80 |
|
| 81 |
|
| 82 |
|
| 83 |
|
| 84 |
|
| 85 |
|
| 86 |
|
| 87 |
|
| 88 |
|
| 89 |
|
| 90 |
|
Ascension
| Phase | Level cap | Bonuses / costs |
|---|---|---|
| 0 | 20 |
Materials
|
| 1 | 40 |
Materials
|
| 2 | 50 |
Materials
|
| 3 | 60 |
Materials
|
| 4 | 70 |
Materials
|
| 5 | 80 |
Materials
|
| 6 | 90 | — |