Verity's Handle
Crafted with the lost art from the Court of Savantae, these gauntlets are solid and unbreakable, despite their lightweight materials. They are no tools of violence or aggression, but instruments for unraveling puzzles and pursuing the truth.
Summary stats
| Base ATK | 588.00 |
|---|---|
| Secondary Stat |
Crit. Rate |
| Passive Name |
Ad Veritatem |
| Passive Description |
Gain 12% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 48% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times. |
Refinement / passive
Gain 12% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 48% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.
Gain 15% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 60% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.
Gain 18% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 72% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.
Gain 21% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 84% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.
Gain 24% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 96% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.
Stat progression
Values by promotion phase and level (from game data).
Promotion 0 — 20 steps
| Level | Values |
|---|---|
| 1 |
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| 2 |
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| 3 |
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| 4 |
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| 5 |
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| 6 |
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| 7 |
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| 8 |
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| 9 |
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| 10 |
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| 11 |
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| 12 |
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| 13 |
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| 14 |
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| 15 |
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| 16 |
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| 17 |
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| 18 |
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| 19 |
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| 20 |
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Promotion 1 — 21 steps
| Level | Values |
|---|---|
| 20 |
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| 21 |
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| 22 |
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| 23 |
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| 24 |
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| 25 |
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| 26 |
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| 27 |
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| 28 |
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| 29 |
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| 30 |
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| 31 |
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| 32 |
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| 33 |
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| 34 |
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| 35 |
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| 36 |
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| 37 |
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| 38 |
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| 39 |
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| 40 |
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Promotion 2 — 11 steps
| Level | Values |
|---|---|
| 40 |
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| 41 |
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| 42 |
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| 43 |
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| 44 |
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| 45 |
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| 46 |
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| 47 |
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| 48 |
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| 49 |
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| 50 |
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Promotion 3 — 11 steps
| Level | Values |
|---|---|
| 50 |
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| 51 |
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| 52 |
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| 53 |
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| 54 |
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| 55 |
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| 56 |
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| 57 |
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| 58 |
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| 59 |
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| 60 |
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Promotion 4 — 11 steps
| Level | Values |
|---|---|
| 60 |
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| 61 |
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| 62 |
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| 63 |
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| 64 |
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| 65 |
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| 66 |
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| 67 |
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| 68 |
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| 69 |
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| 70 |
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Promotion 5 — 11 steps
| Level | Values |
|---|---|
| 70 |
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| 71 |
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| 72 |
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| 73 |
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| 74 |
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| 75 |
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| 76 |
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| 77 |
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| 78 |
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| 79 |
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| 80 |
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Promotion 6 — 11 steps
| Level | Values |
|---|---|
| 80 |
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| 81 |
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| 82 |
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| 83 |
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| 84 |
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| 85 |
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| 86 |
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| 87 |
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| 88 |
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| 89 |
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| 90 |
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Ascension
| Phase | Level cap | Bonuses / costs |
|---|---|---|
| 0 | 20 |
Materials
|
| 1 | 40 |
Materials
|
| 2 | 50 |
Materials
|
| 3 | 60 |
Materials
|
| 4 | 70 |
Materials
|
| 5 | 80 |
Materials
|
| 6 | 90 | — |