Burnice builds, guides, and information
Build recommendations
Best W-Engines
Best Drive discs
Best stats & substats
Best stats
- Main stat 1: Anomaly Proficiency:
- Main stat 2: Fire DMG:
- Main stat 3: Anomaly Mastery:
Best substats
- Priority 1: Anomaly Proficiency
- Priority 2: ATK%
- Priority 3: PEN Ratio
Skills
Passive talents
When Burnice expends Energy, she accumulates Heat, up to a max of 100. She gains 1.4 Heat for each 1 point of Energy consumed. At 50 Heat, she enters the Nitro-Fuel Cocktail state until all Heat is expended. Upon entering the battlefield, Burnice instantly accumulates 100 Heat. While in the Nitro-Fuel Cocktail state, when Burnice hits an enemy with a Basic Attack: Mixed Flame Blend, EX Special Attack: Intense Heat Stirring Method, EX Special Attack: Intense Heat Stirring Method - Double Shot, Chain Attack: Fuel-Fed Flame, or Ultimate: Glorious Inferno, she applies the Scorched effect to the target until she exits the Nitro-Fuel Cocktail state. When other squad members hit enemies under the Scorched status, it triggers the Afterburn effect, expending 8 Heat to deal Fire DMG equal to 350% of Burnice's ATK and accumulate Fire Anomaly Buildup. This effect can trigger once every 1.5s. For every 10 Anomaly Proficiency, Afterburn DMG increases by 1%, up to a max of 30%. DMG from the Afterburn effect is considered Assist Attack DMG.
When another character in your squad is an Anomaly character or shares the same Faction: When Burnice's Basic Attack: Mixed Flame Blend, EX Special Attack: Intense Heat Stirring Method or EX Special Attack: Intense Heat Stirring Method - Double Shot hits an enemy, or when the Afterburn effect is triggered, the move's accumulated Fire Anomaly Buildup increases by 65%. When any squad member applies the Burn effect to an enemy, the duration of that effect is extended by 3s.
Dupes / advancement
Increases the limit of Heat from 100 to 140. Upon entering the battlefield, Burnice accumulates an additional 40 Heat. Increases the DMG Multiplier of the Afterburn effect by 100% of Burnice's ATK. Additionally, the accumulated Fire Anomaly Buildup from the Afterburn effect is increased by 25%. "Everyone has rough times; it's perfectly normal!" "Cheer up, Caesar! How about a Nitro-Fuel special? I added a ton of sugar!"
When triggering the Afterburn effect, Thermal Penetration is applied to the enemy, stacking up to 5 times and lasting 6s. Repeated triggers reset the duration. When any allied unit in the squad hits the enemy, the attack's PEN Ratio is increased by 4% for each stack of Thermal Penetration, up to a max of 20%. As the mixologist for the Sons of Calydon, Burnice takes great pleasure in crafting the best Nitro-Fuel drinks in New Eridu for her friends. Of course, if you happen to be her enemy... you might have the opportunity to try a new and unique flavor too. "It's a once-in-a-lifetime, absolutely exquisite taste!"
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 "That Burnice, she's always so full of energy! Even right after waking up! I have no idea where she gets all that energy..." "What's even scarier is that she can get everyone around her to be just as enthusiastic! It's almost like she's some kind of monster!" "But... I don't really dislike it, to be honest..." — From a boar manager who wishes to remain unnamed
When an EX Special Attack or Assist Attack hits an enemy, the move's CRIT Rate increases by 30%. The max flame spray duration of EX Special Attack: Intense Heat Stirring Method - Double Shot is increased by 1s. "You like the drink I mixed? Thanks! Steeltusk likes them too~ That guy can drink 200 liters in one go!" "Oh, Steeltusk is our big truck!" "Wanna try some of its special fuel? It's pretty fiery~"
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 When mixing drinks, ice is a crucial element. Without an intense chill, the intense heat just doesn't stand out. "That fusion of fire and ice~ It's truly captivating!"
When Burnice hits an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, it triggers an additional special Afterburn effect, dealing 60% of Burnice's ATK as Fire DMG to the target. This effect can trigger once every 0.5s and does not consume Heat. After hitting an enemy with EX Special Attack: Intense Heat Stirring Method - Double Shot, while the move is active, EX Special Attack: Intense Heat Stirring Method - Double Shot, special Afterburn effects, and Burn DMG will ignore 25% of the target's Fire RES. When EX Special Attack: Intense Heat Stirring Method - Double Shot's fire blast hits an enemy, if that enemy is Burned, trigger an additional instance of Burn DMG equal to 1,800% of the original DMG. This effect can trigger once every 20s for each target. It seems like no one has ever seen Burnice truly angry. "Trust me, you don't want to see it." — From a driver getting ready to sleep atop Steeltusk
Ascension
Materials summary
- Advanced Anomaly Certification Seal
- Basic Anomaly Certification Seal
- Controller Certification Seal
- Denny