Chevreuse builds, guides, and information

4★ Pyro Polearm

Build recommendations

Best stats & substats

Best stats

  • Sands: HP%:
  • Goblet: HP%:
  • Circlet: HP%:

Best substats

  • Priority 1: Energy Recharge
  • Priority 2: HP%
  • Priority 3: HP

Skills

Passive talents

Passive Talent Vanguard's Coordinated Tactics

1

When all party members are Pyro and Electro characters and there is at least one Pyro and one Electro character each in the party: Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s. The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Ascension Talent.

Passive Talent Vertical Force Coordination

4

After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.

Passive Talent Double Time March

Decreases sprinting Stamina consumption for your own party members by 20%. Not stackable with Passive Talents that provide the exact same effects.

Dupes / advancement

Rank 1 Stable Front Line's Resolve

When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s. You must first unlock the Ascension Talent "Vanguard's Coordinated Tactics."

Rank 2 Sniper Induced Explosion

After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.

Rank 3 Practiced Field Stripping Technique

Increases the Level of Short-Range Rapid Interdiction Fire by 3. Maximum upgrade level is 15.

Rank 4 The Secret to Rapid-Fire Multishots

After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.

Rank 5 Enhanced Incendiary Firepower

Increases the Level of Ring of Bursting Grenades by 3. Maximum upgrade level is 15.

Rank 6 In Pursuit of Ending Evil

After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once. After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.